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| 文件名: Auction_Theory_Adaptations_for_Real_Life_Applications.pdf | |
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英文标题:
《Auction Theory Adaptations for Real Life Applications》 --- 作者: Ravi Kashyap --- 最新提交年份: 2019 --- 英文摘要: We develop extensions to auction theory results that are useful in real life scenarios. 1. Since valuations are generally positive we first develop approximations using the log-normal distribution. This would be useful for many finance related auction settings since asset prices are usually non-negative. 2. We formulate a positive symmetric discrete distribution, which is likely to be followed by the total number of auction participants, and incorporate this into auction theory results. 3. We develop extensions when the valuations of the bidders are interdependent and incorporate all the results developed into a final combined realistic setting. 4. Our methods can be a practical tool for bidders and auction sellers to maximize their profits. The models developed here could be potentially useful for inventory estimation and for wholesale procurement of financial instruments and also non-financial commodities. All the propositions are new results and they refer to existing results which are stated as Lemmas. --- 中文摘要: 我们对拍卖理论的结果进行了扩展,这些结果在现实生活中非常有用。由于估值通常为正值,我们首先使用对数正态分布进行近似。这对于许多与金融相关的拍卖设置很有用,因为资产价格通常是非负的。2、我们建立了一个正对称离散分布,该分布可能由拍卖参与人的总数所遵循,并将其纳入拍卖理论结果中。3、当投标人的估价相互依存时,我们开发扩展,并将所有开发结果纳入最终的组合现实环境中。我们的方法可以成为投标人和拍卖商实现利润最大化的实用工具。这里开发的模型可能对库存估算以及金融工具和非金融商品的批发采购有用。所有命题都是新的结果,它们引用了以引理表示的现有结果。 --- 分类信息: 一级分类:Computer Science 计算机科学 二级分类:Computer Science and Game Theory 计算机科学与博弈论 分类描述:Covers all theoretical and applied aspects at the intersection of computer science and game theory, including work in mechanism design, learning in games (which may overlap with Learning), foundations of agent modeling in games (which may overlap with Multiagent systems), coordination, specification and formal methods for non-cooperative computational environments. The area also deals with applications of game theory to areas such as electronic commerce. 涵盖计算机科学和博弈论交叉的所有理论和应用方面,包括机制设计的工作,游戏中的学习(可能与学习重叠),游戏中的agent建模的基础(可能与多agent系统重叠),非合作计算环境的协调、规范和形式化方法。该领域还涉及博弈论在电子商务等领域的应用。 -- 一级分类:Quantitative Finance 数量金融学 二级分类:Pricing of Securities 证券定价 分类描述:Valuation and hedging of financial securities, their derivatives, and structured products 金融证券及其衍生产品和结构化产品的估值和套期保值 -- --- PDF下载: --> |
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