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A Course in Microeconomic Theory (Hardcover)
by David M. Kreps (Author) 克瑞普斯这本微观教材应该是第一本以博弈论写的西方规范高级微观教材, 关键是:它的作者是大名鼎鼎的Kreps! 文件格式是Djvu 该书最精彩部分预告 part II: The price mechanism chapter six: Pure exchange and general equilibriumPrologue to part II 187 6.1. Pure exchange and price equilibrium 187 6.2. Why (not) believe in Waltasian equffibrinm? 193 6.3. The efficiency of a general equilibrium 199 6.4. Existence and the number of equilibria 205 6.5. Tmae, uncertainty, and general equffibrium 216 6.6. Bibliographic notes 223 6.7. Problems 225 chapter seven: The neoclassical firm 7.1. Models of the firm's technological capabilities 234 7.2. The profit function 239 7.3. Conditional factor demands and cost functions 250 7.4. From profit or cost functions to technology sets 253 7.5. Cost functions and -runs 255 7.6. Bibliographic notes 259 7.7. Problems 259 chapter eight: The competitive firm and perfect competition 8.1. A perfectly competitive market 264 8.2. Perfect competition and -runs 267 8.3. What's wrong with partial equilibrimn analysis? 8.4. General equffibrium with firms 283 8.5. Bibliographic notes 292 8.6. Problems 292 chapter nine: Monopoly 9.1. The standard theory 299 9.2. Maintaining monopoly 302 9.3. Multigood monopoly 304 9.4. Nonlinear pricing 306 9.5. Monopoly power? 314 9.6. Bibliographic notes 317 9.7. Problems 318 chapter ten: Imperfect competition 10.1. The classic models of duopoly 325 10.2. Bibliographic notes and discussion 340 10.3. Problems 347 part III: Noncooperative game theory chapter eleven: Modeling competitive situations Prologue to part III 355 11.1. Games in extensive form: An example 356 11.2. Games in extensive form: Formalities 363 11.3. Games in normal or stategic form 376 11.4. Mixed strategies and Kuhn's theorem 11.5. Bibliographic notes 384 11.6. Problems 385 chapter twelve: Solution concepts for noncooperative games 387 12.1. Opening remarks 387 12.2. Dominance and iterated dominance for normal form games 393 12.3. Backwards induction in games of complete and perfect information ' 399 12.4. Nash equilibrium 402 12.5. Equilibria in mixed strategies 407 12.6. Why might there be an obvious way to play a given game? 410 12.7. Refinements of Nash equilibrium 417 12.7.1. Weak dominance 418 o 12.7.2. Subgame perfection (and iterated weak dominance) 421 12.7.3. Sequential equilibrium 425 12.7.4. Restrictions on out-of-equilibrium beliefs 432 , 12.7.5. Trembling-hand perfectio'.n 437 12.7.6. Proper eqttih'bria and stable sets of eqttih'bria 442 12.8. Reprise: Classic duopoly .443 12.9. Bibliographic notes 449 12.10. Problems 451 chapter thirteen: Incomplete information and irrationality 463 13.1. Games of incomplete information 463 13.2. An application: Etry deterfence 468 13.3. Modeling irrationality 480 13.4. More on refinements: Complete theories 13.5. Bibliographic notes 496 13.6. Problems 498 chapter fourteen: Repeated play: Cooperation and reputation 503 14.1. The prisoners' dilemma 503 14.2. Repeating games can yield cooperation: The folk theorem 505 14.3. Noisy observables 515 14.4. Implicit collusion in oligopoly 524 14.5. Reputation 531 14.6. Reputation redux: Incomplete information 536 14.7. Bibliographic notes 543 14.8. Problems 546 chapter fifteen: Bilateral bargaining 15.1. Simultaneous offers and indetermifiancy 552 15.2. Focal equilibria 554 15.3. Rubinstein's model 556 15.4. The experimental evidence about alternating offers 565 15.5. Models with incomplete information 568 15.6. Bibliographic notes 570 15.7. Problems 571 part IV: Topics in information economics chapter sixteen: Moral hazard and incentives 577 Prologue to part IV 577 16.1. Introduction 578 16.2. Effort incentives: A simple example 579 16.3. Fruitely many actions and outcomes 586 16.4. Continuous actions: The first-order approach 604 16.5. Bibliographic notes and variations 608 16.6. Problems 616 chapter seventeen: Adverse selection and market signaling 625 17.1. Akerlof's model of lemons 625 17.2. Signaling quality 629 17.3. Signaling and game theory 645 17.4. Bibliographic notes and discussion 650 17.5. Problems 654 chapter eighteen: The revelation principle and mechanism design 18.1. Optimal contracts designed for a single party 18.2. Optimal contracts for interacting parties 680 18.3. The pivot mechanism 704 18.4. The Gibbard-Satterthwaite theorem 712 18.5. Bibliographic notes 713 |
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