Signatured Deep Fictitious Play for Mean Field Games with Common Noise
Ming Min * 1 Ruimeng Hu * 1 2
Abstract realistic models, the problem usually lacks tractability and
Existing deep learning methods for solving mean- needs numerical methods. With a large number of players
field games (MFGs) with common noise fix the resulting in high-dimensional problems, conventional algo-
sampling common noise paths and then ...


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