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| 文件名: Fundamental 2D Game Programming with Java.pdf | |
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【2014】 Fundamental 2D Game Programming with Java Book 图书名称: Fundamental 2D Game Programming with Java Author 作者: Timothy M. Wright Publisher 出版社: Cengage Learning PTR Page 页数: 656 Publishing Date 出版时间:Mar 11, 2014 Language 语言:English Size 大小: 4 MB Format 格式: pdf 文字版 ISBN: 1305076532, 9781305076532 Edition: 第1版 搜索过论坛,没有该文档 Learning the fundamentals of 2D game programming is the key to quickly building your game-development expertise. Understanding the elements of the 2D environment will provide a solid foundation in game creation, whether you stick with 2D or move on. FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA teaches you the basics using Java, including application programming, full-screen games, input handling, matrix transformations, basic physics, intersection testing, collision detection, and much more. The book's three parts cover: The Foundations (building a simple prototype game), the Polish (fine-tuning to create a satisfying gaming experience), and The Complete Game (creating an entire game from start to finish). Author and game developer Timothy Wright shares his toolkit of code and expertise to help you speed up the process of game programming in Java. Sharpen your Java skills and have a great time creating games with FUNDAMENTAL 2D GAME PROGRAMMING WITH JAVA. == Table of contents == n/a == 回帖见免费下载 == [hide] [/hide] 声明: 本资源仅供学术研究参考之用,发布者不负任何法律责任,敬请下载者支持购买正版。 提倡免费分享! 我发全部免费的,分文不收 来看看 ... 你也可关注我马上加关注 |
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