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文件名:  Social_Integration_in_Two-Sided_Matching_Markets.pdf
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英文标题:
《Social Integration in Two-Sided Matching Markets》
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作者:
Josue Ortega
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最新提交年份:
2018
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英文摘要:
When several two-sided matching markets merge into one, it is inevitable that some agents will become worse off if the matching mechanism used is stable. I formalize this observation by defining the property of integration monotonicity, which requires that every agent becomes better off after any number of matching markets merge. Integration monotonicity is also incompatible with the weaker efficiency property of Pareto optimality. Nevertheless, I obtain two possibility results. First, stable matching mechanisms never hurt more than one-half of the society after the integration of several matching markets occurs. Second, in random matching markets there are positive expected gains from integration for both sides of the market, which I quantify.
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中文摘要:
当多个双边匹配市场合并为一个市场时,如果所使用的匹配机制是稳定的,则某些代理不可避免地会变得更糟。我通过定义集成单调性的性质,将这种观察形式化,这要求在任何数量的匹配市场合并后,每个代理都会变得更好。积分单调性也与帕累托最优性较弱的效率性质不相容。然而,我得到了两个可能的结果。首先,在多个匹配市场整合后,稳定的匹配机制不会伤害超过一半的社会。其次,在随机匹配市场中,市场双方的整合都会带来积极的预期收益,我对此进行了量化。
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分类信息:

一级分类:Quantitative Finance 数量金融学
二级分类:Economics 经济学
分类描述:q-fin.EC is an alias for econ.GN. Economics, including micro and macro economics, international economics, theory of the firm, labor economics, and other economic topics outside finance
q-fin.ec是econ.gn的别名。经济学,包括微观和宏观经济学、国际经济学、企业理论、劳动经济学和其他金融以外的经济专题
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一级分类:Computer Science 计算机科学
二级分类:Computer Science and Game Theory 计算机科学与博弈论
分类描述:Covers all theoretical and applied aspects at the intersection of computer science and game theory, including work in mechanism design, learning in games (which may overlap with Learning), foundations of agent modeling in games (which may overlap with Multiagent systems), coordination, specification and formal methods for non-cooperative computational environments. The area also deals with applications of game theory to areas such as electronic commerce.
涵盖计算机科学和博弈论交叉的所有理论和应用方面,包括机制设计的工作,游戏中的学习(可能与学习重叠),游戏中的agent建模的基础(可能与多agent系统重叠),非合作计算环境的协调、规范和形式化方法。该领域还涉及博弈论在电子商务等领域的应用。
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