摘要翻译:
音乐高光提取的目标是获取一段音乐中的一小段连续片段,从而有效地表示整首音乐。在之前的工作中,我们介绍了一个基于注意力的卷积递归神经网络,它使用音乐情感分类作为音乐亮点提取的代理任务,针对流行歌曲。这种方法背后的基本原理是,一首歌的亮点通常是最情绪化的部分。本文在以下两个方面扩展了我们以前的工作。首先,在方法论方面,我们尝试了一个不需要任何重复层的新架构,使训练过程更快。此外,我们还比较了晚融合变异体和早融合变异体,以研究哪一种更好地利用了注意力机制。其次,我们进行并报告了一组广泛的实验,将所提出的基于注意力的方法与基于启发式能量的方法、基于结构重复的方法以及其他一些简单的基于特征的方法进行了比较。由于缺少用于高亮提取的公共域标记数据,在我们之前的工作基础上,我们使用RWC流行100首歌曲数据集来评估检测到的高亮如何与歌曲的任何合唱部分重叠。实验证明了我们的方法对竞争方法的有效性。为了可重复性,我们在https://github.com/remyhuang/pop-music-highlighter/开放源代码代码和预先训练的模型。
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英文标题:
《Pop Music Highlighter: Marking the Emotion Keypoints》
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作者:
Yu-Siang Huang, Szu-Yu Chou, Yi-Hsuan Yang
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最新提交年份:
2018
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分类信息:
一级分类:Electrical Engineering and Systems Science 电气工程与系统科学
二级分类:Audio and Speech Processing 音频和语音处理
分类描述:Theory and methods for processing signals representing audio, speech, and language, and their applications. This includes analysis, synthesis, enhancement, transformation, classification and interpretation of such signals as well as the design, development, and evaluation of associated signal processing systems. Machine learning and pattern analysis applied to any of the above areas is also welcome. Specific topics of interest include: auditory modeling and hearing aids; acoustic beamforming and source localization; classification of acoustic scenes; speaker separation; active noise control and echo cancellation; enhancement; de-reverberation; bioacoustics; music signals analysis, synthesis and modification; music information retrieval; audio for multimedia and joint audio-video processing; spoken and written language modeling, segmentation, tagging, parsing, understanding, and translation; text mining; speech production, perception, and psychoacoustics; speech analysis, synthesis, and perceptual modeling and coding; robust speech recognition; speaker recognition and characterization; deep learning, online learning, and graphical models applied to speech, audio, and language signals; and implementation aspects ranging from system architecture to fast algorithms.
处理代表音频、语音和语言的信号的理论和方法及其应用。这包括分析、合成、增强、转换、分类和解释这些信号,以及相关信号处理系统的设计、开发和评估。机器学习和模式分析应用于上述任何领域也是受欢迎的。感兴趣的具体主题包括:听觉建模和助听器;声波束形成与声源定位;声场景分类;说话人分离;有源噪声控制和回声消除;增强;去混响;生物声学;音乐信号的分析、合成与修饰;音乐信息检索;多媒体音频和联合音视频处理;口语和书面语建模、切分、标注、句法分析、理解和翻译;文本挖掘;言语产生、感知和心理声学;语音分析、合成、感知建模和编码;鲁棒语音识别;说话人识别与特征描述;应用于语音、音频和语言信号的深度学习、在线学习和图形模型;以及从系统架构到快速算法的实现方面。
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一级分类:Computer Science 计算机科学
二级分类:Artificial Intelligence 人工智能
分类描述:Covers all areas of AI except Vision, Robotics, Machine Learning, Multiagent Systems, and Computation and Language (Natural Language Processing), which have separate subject areas. In particular, includes Expert Systems, Theorem Proving (although this may overlap with Logic in Computer Science), Knowledge Representation, Planning, and Uncertainty in AI. Roughly includes material in ACM Subject Classes I.2.0, I.2.1, I.2.3, I.2.4, I.2.8, and I.2.11.
涵盖了人工智能的所有领域,除了视觉、机器人、机器学习、多智能体系统以及计算和语言(自然语言处理),这些领域有独立的学科领域。特别地,包括专家系统,定理证明(尽管这可能与计算机科学中的逻辑重叠),知识表示,规划,和人工智能中的不确定性。大致包括ACM学科类I.2.0、I.2.1、I.2.3、I.2.4、I.2.8和I.2.11中的材料。
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一级分类:Computer Science 计算机科学
二级分类:Multimedia 多媒体
分类描述:Roughly includes material in ACM Subject Class H.5.1.
大致包括ACM学科类H.5.1中的材料。
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一级分类:Computer Science 计算机科学
二级分类:Sound 声音
分类描述:Covers all aspects of computing with sound, and sound as an information channel. Includes models of sound, analysis and synthesis, audio user interfaces, sonification of data, computer music, and sound signal processing. Includes ACM Subject Class H.5.5, and intersects with H.1.2, H.5.1, H.5.2, I.2.7, I.5.4, I.6.3, J.5, K.4.2.
涵盖了声音计算的各个方面,以及声音作为一种信息通道。包括声音模型、分析和合成、音频用户界面、数据的可听化、计算机音乐和声音信号处理。包括ACM学科类H.5.5,并与H.1.2、H.5.1、H.5.2、I.2.7、I.5.4、I.6.3、J.5、K.4.2交叉。
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英文摘要:
The goal of music highlight extraction is to get a short consecutive segment of a piece of music that provides an effective representation of the whole piece. In a previous work, we introduced an attention-based convolutional recurrent neural network that uses music emotion classification as a surrogate task for music highlight extraction, for Pop songs. The rationale behind that approach is that the highlight of a song is usually the most emotional part. This paper extends our previous work in the following two aspects. First, methodology-wise we experiment with a new architecture that does not need any recurrent layers, making the training process faster. Moreover, we compare a late-fusion variant and an early-fusion variant to study which one better exploits the attention mechanism. Second, we conduct and report an extensive set of experiments comparing the proposed attention-based methods against a heuristic energy-based method, a structural repetition-based method, and a few other simple feature-based methods for this task. Due to the lack of public-domain labeled data for highlight extraction, following our previous work we use the RWC POP 100-song data set to evaluate how the detected highlights overlap with any chorus sections of the songs. The experiments demonstrate the effectiveness of our methods over competing methods. For reproducibility, we open source the code and pre-trained model at https://github.com/remyhuang/pop-music-highlighter/.
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PDF链接:
https://arxiv.org/pdf/1802.10495