GameObj
永远面对镜头效果
GameObj
永远面对镜头效果。
效果图:
GameObj
永远面对镜头效果
绑定脚本到
cube
中。GameObj
永远面对镜头效果
using UnityEngine;
using System.Collections;
public class CameraFacingBillboard : MonoBehaviour
{public Camera cameraToLookAt;
void Start()
{cameraToLookAt = Camera.main;
}void Update()
{Vector3 v = cameraToLookAt.transform.position - transform.position;
v.x = v.z = 0.0f;
transform.LookAt(cameraToLookAt.transform.position - v);
}}


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