Adversarial Policy Learning in Two-player Competitive Games
Wenbo Guo 1 Xian Wu 1 Sui Huang 2 Xinyu Xing 1
Abstract 2020), we argue that attacks developed under this assump-
tion are not practical. For example, given a master agent
In a two-player deep reinforcement learning task,
deployed in an online video game platform playing with
recent work shows an attacker could learn ...


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