【2015】Android NDK Beginners Guide - Second Edition
Book 图书名称: Android NDK Beginners Guide - Second Edition
Author 作者:Sylvain Ratabouil
Publisher 出版社: Packt Publishing
Page 页数: 532
Publishing Date 出版时间:Apr 28, 2015
Language 语言:English
Size 大小: 5 MB
Format 格式: pdf 文字版
ISBN: 1783989645, 9781783989645
Edition: 第2版 搜索过论坛,没有该文档
Discover the native side of Android and inject the power of C/C++ in your applications
About This BookCreate high performance mobile applications with C/C++ and integrate with JavaExploit advanced Android features such as graphics, sound, input, and sensingPort and reuse your own or third-party libraries from the prolific C/C++ ecosystemWho This Book Is For
Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn't want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you've answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.
What You Will Learn Build your first Android native project from scratch Communicate with Java through Java Native Interfaces Learn the key design intricacies of creating a native OpenGL ES 2.0 graphics application Initialize, play, and record sound and music with OpenSL ES Handle input events and sensors to create different interaction types Port an existing library on Android by compiling most common C++ frameworks on Android Interface and optimize the existing code with RenderScript Combine graphics, sound, input, sensors, and physics in your application In Detail
Android NDK is all about injecting high-performance and portable code into your mobile apps by exploiting the maximum speed of the device they run on.
This book will show you how to create C/C++-enabled mobile applications and integrate them with Java. The books starts with teaching you how to access native API and port libraries used in some of the most successful Android applications. Next, you will move on to create a real native application project through the complete implementation of a native API and porting existing third-party libraries. Moving forward, you will learn how to access the keyboard and input peripherals and read accelerometer or orientation sensors. Finally, you will dive into more advanced topics such as RenderScript.
== Table of contents ==
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