摘要翻译:
本文收集了我的迷你课程“复杂性理论、博弈论和经济学”的课堂讲稿,该课程于2017年2月19日至23日在巴巴多斯霍勒敦的麦吉尔大学贝莱尔研究所教授,作为第29届麦吉尔计算复杂性邀请赛研讨会。本小型课程的目标有两个:(一)解释复杂性理论如何帮助阐明经济学和博弈论中的几个障碍;和(ii)说明博弈论问题如何导致新的和有趣的复杂性理论,包括最近的几个突破。它包括两个五个讲座序列:太阳讲座,侧重于通信和计算平衡的计算复杂性;和月球讲座,重点是复杂性理论在博弈论和经济学中的应用。没有博弈论的背景假设。
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英文标题:
《Complexity Theory, Game Theory, and Economics: The Barbados Lectures》
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作者:
Tim Roughgarden
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最新提交年份:
2020
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分类信息:
一级分类:Computer Science 计算机科学
二级分类:Computational Complexity 计算复杂度
分类描述:Covers models of computation, complexity classes, structural complexity, complexity tradeoffs, upper and lower bounds. Roughly includes material in ACM Subject Classes F.1 (computation by abstract devices), F.2.3 (tradeoffs among complexity measures), and F.4.3 (formal languages), although some material in formal languages may be more appropriate for Logic in Computer Science. Some material in F.2.1 and F.2.2, may also be appropriate here, but is more likely to have Data Structures and Algorithms as the primary subject area.
涵盖计算模型,复杂度类别,结构复杂度,复杂度折衷,上限和下限。大致包括ACM学科类F.1(抽象设备的计算)、F.2.3(复杂性度量之间的权衡)和F.4.3(形式语言)中的材料,尽管形式语言中的一些材料可能更适合于计算机科学中的逻辑。在F.2.1和F.2.2中的一些材料可能也适用于这里,但更有可能以数据结构和算法作为主要主题领域。
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一级分类:Computer Science 计算机科学
二级分类:Computer Science and Game Theory 计算机科学与博弈论
分类描述:Covers all theoretical and applied aspects at the intersection of computer science and game theory, including work in mechanism design, learning in games (which may overlap with Learning), foundations of agent modeling in games (which may overlap with Multiagent systems), coordination, specification and formal methods for non-cooperative computational environments. The area also deals with applications of game theory to areas such as electronic commerce.
涵盖计算机科学和博弈论交叉的所有理论和应用方面,包括机制设计的工作,游戏中的学习(可能与学习重叠),游戏中的agent建模的基础(可能与多agent系统重叠),非合作计算环境的协调、规范和形式化方法。该领域还涉及博弈论在电子商务等领域的应用。
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一级分类:Economics 经济学
二级分类:Econometrics 计量经济学
分类描述:Econometric Theory, Micro-Econometrics, Macro-Econometrics, Empirical Content of Economic Relations discovered via New Methods, Methodological Aspects of the Application of Statistical Inference to Economic Data.
计量经济学理论,微观计量经济学,宏观计量经济学,通过新方法发现的经济关系的实证内容,统计推论应用于经济数据的方法论方面。
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英文摘要:
This document collects the lecture notes from my mini-course "Complexity Theory, Game Theory, and Economics," taught at the Bellairs Research Institute of McGill University, Holetown, Barbados, February 19--23, 2017, as the 29th McGill Invitational Workshop on Computational Complexity. The goal of this mini-course is twofold: (i) to explain how complexity theory has helped illuminate several barriers in economics and game theory; and (ii) to illustrate how game-theoretic questions have led to new and interesting complexity theory, including recent several breakthroughs. It consists of two five-lecture sequences: the Solar Lectures, focusing on the communication and computational complexity of computing equilibria; and the Lunar Lectures, focusing on applications of complexity theory in game theory and economics. No background in game theory is assumed.
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PDF链接:
https://arxiv.org/pdf/1801.00734


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