Title: More Python Programming for the Absolute Beginner
Author: Jonathan S. Harbour
Length: 352 pages
Edition: 1
Language: English
Publisher: Cengage Learning PTR
Publication Date: 2011-09-28
ISBN-10: 1435459806
Editorial Reviews
What better way is there to learn aprogramming language than with a game-oriented approach? If you ask the manyreaders that have made this book’s prequel, PYTHON PROGRAMMING FOR THE ABSOLUTEBEGINNER, a bestseller, they’ll tell you – there isn’t one. MORE PYTHONPROGRAMMING FOR THE ABSOLUTE BEGINNER offers readers more practice, moreexercises, and slightly more advanced instruction in Python programming, allwhile using the game-focused examples and projects that have proven to be botheffective and fun. It picks up where its prequel leaves off, addressing datastructures, file handling, exceptions, object oriented programming, GUIprogramming, multimedia programming, name spaces, and program planning.Following a deliberate, logical progression of topics that cover increasinglycomplex subject matter, this is a powerful resource that will arm readers withan in-depth knowledge of the Python language.
Table of Contents
Chapter 1 Python Has Class
Chapter 2 Getting Started With Pygame: ThePie Game
Chapter 3 File I/O, Data, And Fonts: TheTrivia Game
Chapter 4 User Input: The Bomb Catcher Game
Chapter 5 Math And Graphics: The AnalogClock Demo
Chapter 6 Bitmap Graphics: The OrbitingSpaceship Demo
Chapter 7 Animation With Sprites: TheEscape The Dragon Game
Chapter 8 Sprite Collision Detection: TheZombie Mob Game
Chapter 9 Arrays, Lists, And Tuples: TheBlock Breaker Game
Chapter 10 Timing And Sound: The Oil SpillGame
Chapter 11 Program Logic: The Snake Game
Chapter 12 Trigonometry: The Tank BattleGame
Chapter 13 Random Terrain: The ArtilleryGunner Game
Chapter 14 More Of Everything: The DungeonRole-Playing Game