楼主: cmwei333
2911 22

【人工智能】 Computational Models of Motivation for Game-Playing Agents (2016) [推广有奖]

贵宾

已卖:205141份资源

泰斗

1%

还不是VIP/贵宾

-

TA的文库  其他...

【历史+心理学+社会自然科学】

【数学+统计+计算机编程】

【金融+经济+商学+国际政治】

威望
6
论坛币
3606837 个
通用积分
1127.4732
学术水平
4327 点
热心指数
4650 点
信用等级
3957 点
经验
363248 点
帖子
9795
精华
9
在线时间
2842 小时
注册时间
2015-2-9
最后登录
2017-1-29

初级热心勋章 中级热心勋章 高级热心勋章 初级信用勋章 中级信用勋章 初级学术勋章 特级热心勋章 中级学术勋章 高级信用勋章 高级学术勋章 特级学术勋章 特级信用勋章

楼主
cmwei333 发表于 2017-1-14 09:35:47 |AI写论文

+2 论坛币
k人 参与回答

经管之家送您一份

应届毕业生专属福利!

求职就业群
赵安豆老师微信:zhaoandou666

经管之家联合CDA

送您一个全额奖学金名额~ !

感谢您参与论坛问题回答

经管之家送您两个论坛币!

+2 论坛币
Computational Models of Motivation for Game-Playing Agents

Authors: Kathryn E. Merrick

cover.jpg

Focuses on three influential cognitive motives: achievement, affiliation, and power motivation

Addresses practical issues for defining games, mini-games and in-game scenarios for virtual worlds

Useful for game programmers and artificial intelligence researchers

The focus of this book is on three influential cognitive motives: achievement, affiliation, and power motivation. Incentive-based theories of achievement, affiliation and power motivation are the basis for competence-seeking behaviour, relationship-building, leadership, and resource-controlling behaviour in humans. In this book we show how these motives can be modelled and embedded in artificial agents to achieve behavioural diversity. Theoretical issues are addressed for representing and embedding computational models of motivation in rule-based agents, learning agents, crowds and evolution of motivated agents. Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players.

The book is structured into four parts: game playing in virtual worlds by humans and agents; comparing human and artificial motives; game scenarios for motivated agents; and evolution and the future of motivated game-playing agents. It will provide game programmers, and those with an interest in artificial intelligence, with the knowledge required to develop diverse, believable game-playing agents for virtual worlds.

原版 PDF + EPUB:

本帖隐藏的内容

原版 PDF:
Computational Models of Motivation for Game-Playing Agents.pdf (6.58 MB, 需要: 12 个论坛币)

PDF 压缩包:
CMMGPA (pdf).zip (4.92 MB, 需要: 12 个论坛币) 本附件包括:
  • Computational Models of Motivation for Game-Playing Agents.pdf


EPUB:
Computational Models of Motivation for Game-Playing Agents.epub (3.04 MB, 需要: 12 个论坛币)

EPUB 压缩包:
CMMGPA (epub).zip (2.86 MB, 需要: 12 个论坛币) 本附件包括:
  • Computational Models of Motivation for Game-Playing Agents.epub


PDF + EPUB 压缩包:
CMMGPA (pdf epub).zip (7.78 MB, 需要: 24 个论坛币) 本附件包括:
  • Computational Models of Motivation for Game-Playing Agents.pdf
  • Computational Models of Motivation for Game-Playing Agents.epub


  如果你喜欢我分享的书籍,请关注我:
https://bbs.pinggu.org/z_guanzhu.php?action=add&fuid=5975757

订阅我的文库:

【金融 + 经济 + 商学 + 国际政治】
https://bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3257

【数学 + 统计 + 计算机编程】
https://bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3258

【历史 + 心理学 + 社会自然科学】
https://bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3259



二维码

扫码加我 拉你入群

请注明:姓名-公司-职位

以便审核进群资格,未注明则拒绝

关键词:Computation motivation Playing e-play Agents motivation practical 人工智能 defining issues

本帖被以下文库推荐

bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3257
bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3258
bbs.pinggu.org/forum.php?mod=collection&action=view&ctid=3259

沙发
mengyong(真实交易用户) 发表于 2017-1-14 09:39:15
人工智能加

藤椅
zhaosl(真实交易用户) 发表于 2017-1-14 09:56:51

板凳
nivastuli(真实交易用户) 在职认证  发表于 2017-1-14 10:25:44
.....................

报纸
jjxm20060807(真实交易用户) 发表于 2017-1-14 10:47:18
谢谢分享

地板
糊涂虫(真实交易用户) 发表于 2017-1-14 11:25:49
下载看看

7
beta0(未真实交易用户) 发表于 2017-1-14 11:51:22
Thanks for sharing!

8
bybas(真实交易用户) 发表于 2017-1-14 12:15:05

9
hxz_rx(未真实交易用户) 发表于 2017-1-14 17:29:55
多谢了

10
西交共享(真实交易用户) 发表于 2017-1-14 21:21:31
多谢楼主

您需要登录后才可以回帖 登录 | 我要注册

本版微信群
加好友,备注jr
拉您进交流群
GMT+8, 2026-1-12 01:02