《Multi-unit Assignment under Dichotomous Preferences》
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作者:
Josue Ortega
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最新提交年份:
2018
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英文摘要:
I study the problem of allocating objects among agents without using money. Agents can receive several objects and have dichotomous preferences, meaning that they either consider objects to be acceptable or not. In this setup, the egalitarian solution is more appealing than the competitive equilibrium with equal incomes because it is Lorenz dominant, unique in utilities, and group strategy-proof. Moreover, it can be adapted to satisfy a new fairness axiom that arises naturally in this context. Both solutions are disjoint.
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中文摘要:
我研究了在不使用金钱的情况下在代理之间分配对象的问题。代理可以接收多个对象,并具有二分偏好,这意味着它们要么认为对象是可接受的,要么认为对象是不可接受的。在这种情况下,平等主义解决方案比同等收入的竞争均衡更具吸引力,因为它是洛伦兹主导的,在公用事业领域独树一帜,而且是集团战略的证明。此外,它可以进行调整,以满足在这种情况下自然产生的新公平公理。两种解决方案是不相交的。
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分类信息:
一级分类:Quantitative Finance 数量金融学
二级分类:Economics 经济学
分类描述:q-fin.EC is an alias for econ.GN. Economics, including micro and macro economics, international economics, theory of the firm, labor economics, and other economic topics outside finance
q-fin.ec是econ.gn的别名。经济学,包括微观和宏观经济学、国际经济学、企业理论、劳动经济学和其他金融以外的经济专题
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一级分类:Computer Science 计算机科学
二级分类:Computer Science and Game Theory 计算机科学与博弈论
分类描述:Covers all theoretical and applied aspects at the intersection of computer science and game theory, including work in mechanism design, learning in games (which may overlap with Learning), foundations of agent modeling in games (which may overlap with Multiagent systems), coordination, specification and formal methods for non-cooperative computational environments. The area also deals with applications of game theory to areas such as electronic commerce.
涵盖计算机科学和博弈论交叉的所有理论和应用方面,包括机制设计的工作,游戏中的学习(可能与学习重叠),游戏中的agent建模的基础(可能与多agent系统重叠),非合作计算环境的协调、规范和形式化方法。该领域还涉及博弈论在电子商务等领域的应用。
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