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Book Details
- Title: More Python Programming for the Absolute Beginner
- Author: Jonathan S. Harbour
- Length: 352 pages
- Edition: 1
- Language: English
- Publisher: Cengage Learning PTR
- Publication Date: 2011-09-28
- ISBN-10: 1435459806
Editorial Reviews
What better way is there to learn aprogramming language than with a game-oriented approach? If you ask the manyreaders that have made this book’s prequel, PYTHON PROGRAMMING FOR THE ABSOLUTEBEGINNER, a bestseller, they’ll tell you – there isn’t one. MORE PYTHONPROGRAMMING FOR THE ABSOLUTE BEGINNER offers readers more practice, moreexercises, and slightly more advanced instruction in Python programming, allwhile using the game-focused examples and projects that have proven to be botheffective and fun. It picks up where its prequel leaves off, addressing datastructures, file handling, exceptions, object oriented programming, GUIprogramming, multimedia programming, name spaces, and program planning.Following a deliberate, logical progression of topics that cover increasinglycomplex subject matter, this is a powerful resource that will arm readers withan in-depth knowledge of the Python language.
Table of Contents
- Chapter 1 Python Has Class
- Chapter 2 Getting Started With Pygame: ThePie Game
- Chapter 3 File I/O, Data, And Fonts: TheTrivia Game
- Chapter 4 User Input: The Bomb Catcher Game
- Chapter 5 Math And Graphics: The AnalogClock Demo
- Chapter 6 Bitmap Graphics: The OrbitingSpaceship Demo
- Chapter 7 Animation With Sprites: TheEscape The Dragon Game
- Chapter 8 Sprite Collision Detection: TheZombie Mob Game
- Chapter 9 Arrays, Lists, And Tuples: TheBlock Breaker Game
- Chapter 10 Timing And Sound: The Oil SpillGame
- Chapter 11 Program Logic: The Snake Game
- Chapter 12 Trigonometry: The Tank BattleGame
- Chapter 13 Random Terrain: The ArtilleryGunner Game
- Chapter 14 More Of Everything: The DungeonRole-Playing Game
- Appendix A: Installing Python And Pygame
- Appendix B: Pygame Key Codes
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